telerib: (Default)
[personal profile] telerib
[livejournal.com profile] robin_d_laws seems to often be experimenting with multimedia approaches to gaming, including his recent "Angels and Operators" voting-enabled interactive LJ game/fiction. Today, he proposes using musical cues to signal the end of a non-combat scene.

Brilliant! I love non-combat gaming scenarios, but they can ramble on and on when the GM has nothing more to add but the PCs are still making sure no stone has been left unturned, or if the GM doesn't want to make it feel to artificial by stepping out of character to abruptly cut the scene. The musical cue is simple and unobtrusive, and I bet with some practice, PCs would even come to enjoy ad libbing "wrap lines" to wrap up the scene once they hear the music.
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